Stats
The 23 attributes that define every adventurer. A unit’s overall rating, OVR, is derived from these stats across seven categories.
Physical
STR
Strength
physical power, melee damage
DEX
Dexterity
precision, ranged accuracy
SPD
Speed
movement, initiative in combat
AGI
Agility
movement range, critical hit chance
CON
Constitution
raw toughness, the biggest share of the health pool
Vitality
VIT
Vitality
health pool, toughness
END
Endurance
fatigue resistance, sustained performance; softens each hit when among the best two of DEF, END, RES and DUR
DUR
Durability
injury resistance; softens each hit when among the best two of DEF, END, RES and DUR
REC
Recovery
healing speed, injury rehabilitation
Mental
INT
Intelligence
magical power, spell effectiveness
WIS
Wisdom
judgment, investigations, healing power
LCK
Luck
critical chance, loot quality
Social
CHA
Charisma
persuasion, morale influence
LDR
Leadership
party command, team coordination
TMW
Teamwork
cooperation bonus with party members
TRU
Trustworthiness
reliability, contract loyalty
LOY
Loyalty
guild dedication, retention likelihood
Combat
ATK
Attack Awareness
offensive combat power
DEF
Defense Awareness
damage mitigation; softens each hit when among the best two of DEF, END, RES and DUR
Heroic
HRO
Heroism
bravery in dangerous situations
SUR
Survivability
wilderness skills, quest endurance
Arcane
ARC
Arcane Attunement
magical aptitude, enchantment affinity
RES
Arcane Resistance
softens every hit, not only magic, when among the best two of DEF, END, RES and DUR
Potential Tiers
Each stat grows toward a ceiling set by the adventurer's potential, from F-Tier up to S-Tier.
F-TierD-TierC-TierB-TierA-TierS-Tier